Monday, 27 July 2015

Now you see it, now you don't

Fog of War!  On...

 Off...


Woo!  Feel like this was a great update today.  Wasn't so sure it would as simple as it was.  No hair pulling and no beard scratching involved.  Only tricky part was tying to get the bitmap drawing in the right order, and making sure I wasn't exceeding boundaries on the fog generation.

Some ideas for later:
 - make it so that they player has to re-generate a map to turn off fog
 - give player boosts that increase LoS.

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