Few more resources added to make 'sense' of the map might need to add extra something so the player knows why the numbers are changing.
Plan
- to add a bunch more resource types
- link amount of generated resource based on development level
- create resource cost to develop, scaled on the current level of development
- people -they will do stuff
- reorganize layout so that things are in more sensible places
- add random events
- tweak resource generation to make it more interesting