I object to objects
Still trying to wrap my head around OOP. Starting to think that it isn't programming that is the issue, rather it's OO design.
I've been doing the a course on Udemy for some OOP in C#. Learning curve still feels really steep. Trying to tackle polymorphism, and it took a bit of effort, research and prodding, but I think i've managed to get an abstract class working.
But, in my haste to get an answer for the exercises, I feel as though I cheated by looking at someone elses solution. If i did the same thing for work, i wouldn't call it cheating, rather borrowing from the creative commons (with due reference to the author in a comment).
Maybe it's because i dont want to short-change myself and my own learning.
Anyway. Thanks to a work colleague, I've got an expanded list of books to read that will broaded my understanding of OOP, design, programming patterns and refactoring.
A couple hours a week of my own spare time barely seems enough to properly tackle this.
Some days, i want to just go back to procedural stuff, make something, then dream of doing it with objects.
Monday, 3 April 2017
Thursday, 2 February 2017
Hiatus
Work and home have been quite busy for me in the past few weeks. Trying to juggle all the time demands. Work on the game as stalled a little. Getting home and not wanting to look at the computer screen will do that. However, stuff is happening. Colleague introduced me to an online training provider: udemy. Wealth of information about all kinds of interesting things. I've decided to enhance my understanding of programming in C# by doing one of the courses. Glad to be able to say that I don't know it all, and even the beginner stuff has taught me things.
Game dev will wait until I have completed some training. Looking forward to approaching the project with some new ideas and better understanding.
Game dev will wait until I have completed some training. Looking forward to approaching the project with some new ideas and better understanding.
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